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Home/ Questions/Q 6327391
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T17:16:15+00:00 2026-05-24T17:16:15+00:00

I have this code: template <class T> class Something { T val; public: inline

  • 0

I have this code:

template <class T>
class Something
{
    T val;
public:
    inline Something() : val() {}
    inline Something(T v) : val(v) {}
    inline T& get() const { return val; }

    inline Something& operator =(const Something& a) { val = a.val; return *this; }
};

typedef Something<int> IntSomething;
typedef Something<const int> ConstIntSomething;

class Other
{
public:
    IntSomething some_function()
    {
        return IntSomething(42);
    }

    ConstIntSomething some_function() const
    {
        return ConstIntSomething(42);
    }
};

void wtf_func()
{
    Other o;
    ConstIntSomething s;
    s = o.some_function();
}

However, the compiler picks the wrong overload of Other::some_function() in wtf_func() (i.e. the non-const one). How can I fix this? Note that for certain reasons I cannot change the name of Other::some_function().

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  1. Editorial Team
    Editorial Team
    2026-05-24T17:16:16+00:00Added an answer on May 24, 2026 at 5:16 pm

    o is not const-qualified, so the non-const some_function is selected. If you want to select the const-qualified overload, you need to add the const qualifier to o:

    Other o;
    Other const& oref(o);
    ConstIntSomething s;
    s = oref.some_function();
    

    When overload resolution occurs, the compiler only looks at the o.some_function() subexpression; it does not look at the context around the function call to decide to pick something else. Further, the return type of a member function is not considered during overload resolution.

    Note that it may make more sense for IntSomething to be implicitly convertible to ConstIntSomething, either using an operator ConstIntSomething() overload in IntSomething (less good) or using a non-explicit ConstIntSomething(IntSomething const&) constructor in ConstIntSomething (more good).

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