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Home/ Questions/Q 5982423
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T22:05:06+00:00 2026-05-22T22:05:06+00:00

i have this code: Texture2D *cachedTexture; if(cachedTexture = [cachedTextures objectForKey:aName]) { return cachedTexture; }

  • 0

i have this code:

 Texture2D *cachedTexture;

if(cachedTexture = [cachedTextures objectForKey:aName]) {
    return cachedTexture;
}

// We are using imageWithContentsOfFile rather than imageNamed, as imageNamed caches the image in the device.
// This can lead to memory issue as we do not have direct control over when it would be released.  Not using
// imageNamed means that it is not cached by the OS and we have control over when it is released.
NSString *filename = [aName stringByDeletingPathExtension];
NSString *filetype = [aName pathExtension];
NSString *path = [[NSBundle mainBundle] pathForResource:filename ofType:filetype];

UIImage *maskImage=[UIImage imageWithContentsOfFile:path];
CGImageRef maskRef = maskImage.CGImage;     
CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef),
                                    CGImageGetHeight(maskRef),
                                    CGImageGetBitsPerComponent(maskRef),
                                    CGImageGetBitsPerPixel(maskRef),
                                    CGImageGetBytesPerRow(maskRef),
                                    CGImageGetDataProvider(maskRef), NULL, false);  

cachedTexture = [[Texture2D alloc] initWithMask:mask filter:aFilter];

[cachedTextures setObject:cachedTexture forKey:aName];

static analyzer wrote this:
1)call to function CGImageMaskCreate returns a core foundation object with a +1 retain counter
2) object allocated and stored into mask is not referenced later in this execution path and has a retain counter of +1
[mask release] not work…mask is not a poiner…
how can i fix this leak?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T22:05:07+00:00Added an answer on May 22, 2026 at 10:05 pm

    Use CGImageRelease(mask) CGImageMaskCreate returns a CGImageRef with a retain count of 1.

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