I have this code that is working fine for me:
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
namespace Test2
{
internal static class MyProgram
{
[STAThread]
private static void Main(string[] args)
{
List<Plugin> plugins = new List<Plugin>
{
new Plugin(@"c:\temp\file1.txt"),
new Plugin(@"c:\temp\file2.txt"),
new Plugin(@"c:\temp\file3.txt"),
};
foreach (var plugin in plugins)
{
plugin.StartWatch();
plugin.WaitHandler.WaitOne();
}
}
}
public class Plugin
{
private FileSystemWatcher _watcher;
private readonly string _file;
public AutoResetEvent WaitHandler { get; private set; }
public Plugin(string file)
{
_file = file;
Console.WriteLine("Creating plugin for file {0}", _file);
WaitHandler = new AutoResetEvent(false);
}
public void StartWatch()
{
Console.WriteLine("Starting watching {0}", _file);
WaitHandler.Reset();
FileInfo fileInfo = new FileInfo(_file);
if (fileInfo.Directory != null)
{
_watcher = new FileSystemWatcher(fileInfo.Directory.FullName, fileInfo.Name);
_watcher.NotifyFilter = NotifyFilters.LastWrite;
_watcher.Changed += OnChanged;
_watcher.EnableRaisingEvents = true;
}
}
private void OnChanged(object source, FileSystemEventArgs e)
{
Console.WriteLine("Finished watching file {0}", _file);
_watcher.Dispose();
WaitHandler.Set();
}
}
}
The result that is printed from the code is the following (which is working fine and is important):
Creating plugin for file c:\temp\file1.txt
Creating plugin for file c:\temp\file2.txt
Creating plugin for file c:\temp\file3.txt
Starting watching c:\temp\file1.txt
Finished watching file c:\temp\file1.txt
Starting watching c:\temp\file2.txt
Finished watching file c:\temp\file2.txt
Starting watching c:\temp\file3.txt
Finished watching file c:\temp\file3.txt
The problem i have is that i want to make my program multi-threaded and have another thread running in the background. i cannot do it with this design because the main thread is blocked by the AutoResetEvent.
The other thread that i want to add is a thread which will listen to a file named “AbortFlagFile.txt”. once “AbortFlagFile.txt” is modified than i want my program to be aborted.
I was thinking maybe to create a PluginEndEvent which will be fired after OnChange() is finished.
It is very important for me that the program will produce the logs in the same order as i wrote above
Thanks!
Declare an array of waithandles and a counter
In constructor, initialize it
you will also need a function to increment the thread counter
in the code where you initialize your thread, call the incThreadCounter()
I actually do mine as a callback after the thread has been spooled up. Prevents false counts
in the area where you have your autoreset set a while loop, and decrement the thread count
as they signal
When the count is 0, you proceed to the next part, which may be spooling up additional threads
If you want to make sure thread 2 runs after thread 1, you will want to use a variation of the logic above. In fact, if thread 2 always needs to run after thread 1 and thread 3 always needs to run after thread 2, then you don’t really need multi-threading. Threading is only valuable if there are processes that can run simultaneously.
Hope this helps