I have this code:
try {
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
try {
dialog.handleDownload();
} catch (IOException io) {
io.printStackTrace();
}
}
});
} catch(Exception io) { io.printStackTrace(); }
in the handleDownload I’m reading an inputstream, calculating a progress bar’s value, and setting it to that. So, when I click a button, a new JFrame opens up and does all the stuff I wrote above.
If I have the dialog.handleDownload by itself ( in no SwingUtilities method ), it freezes until the operation is finished. If I add it in a invokeLater it’s closed very fast ( I can’t see anything, and the operation is not finished ). If I add it in a invokeAndWait I get the invokeAndWait cannot be called from the event dispatcher thread error. What should I do?
It looks like you could make use of SwingWorker. This allows you to defer an expensive operation to a background thread (keeping your GUI responsive) and when the operation is finished, do some stuff to the GUI.
Edit: Example
Here’s a bit more complex example that shows how to use the basics of SwingWorker but also how to publish/process intermediate results.
Edit: Changed the example to drive a progress bar as if a download were taking place.