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Home/ Questions/Q 7552515
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T10:46:34+00:00 2026-05-30T10:46:34+00:00

I have this for loop: for(int l = 0; l < level_max; ++l) {

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I have this for loop:

for(int l = 0; l < level_max; ++l) {
    //...
    indexCount[l] = (2*patch_size_level+1) * (patch_size_level - 1);
    GLuint* indices = new GLuint[indexCount[l]];
    //... (for loops in which I fill indices)
    delete[] indices;
}

(full code snippet can be found here: https://gist.github.com/1915777)

For some reason this throws the following memory exception at GLuint* indices = new GLuint[indexCount[l]];

Demo(12783,0x7fff7367e960) malloc: * error for object 0x1028cd408:
incorrect checksum for freed object – object was probably modified
after being freed.

What am I doing wrong? I’m not assigning more than indexCount[l] values to my indices array. (I’ve checked this). How do you properly delete a dynamic array in a loop like this.

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-30T10:46:35+00:00Added an answer on May 30, 2026 at 10:46 am

    Issues has been resolved.. It was a prior new[] call (in another method) which didnt have the proper size, which caused the problem here. Thanks a lot for your help guys!

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