I have this function that loads a big bitmap from SD and rotates it.
Yet after the second or third rotating I get a bitmap size exceeds VM budget error.
Any ideas why? I do recycle the old bitmap, don’t it?
public void next(String s, int d)
{
if ( mBitmap!=null ) { mBitmap.recycle(); }
deg = deg + d;
mBitmap = BitmapFactory.decodeFile(s);
Matrix matrix = new Matrix();
matrix.postRotate(deg);
mBitmap = Bitmap.createBitmap(mBitmap, 0, 0, mBitmap.getWidth() , mBitmap.getHeight(), matrix, true);
Thanks!
Its not uncommon for outof memory errors when you dont use bitmaps properly.
There is a great android guide on
how to use Bitmaps efficiently.
Following the guide, you should be able to reduce your memory consumption dramatically with out losing any visible quality, avoiding unecessary crashes.