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Home/ Questions/Q 915707
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T17:56:00+00:00 2026-05-15T17:56:00+00:00

i have this method Code: – (void)addImageSubViewAtX:(CGFloat)x atY:(CGFloat)y { CGRect myImageRect1 = CGRectMake(x, y,

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i have this method
Code:

- (void)addImageSubViewAtX:(CGFloat)x atY:(CGFloat)y {
  CGRect myImageRect1 = CGRectMake(x, y, 30.0f, 30.0f); 
  myImage1 = [[UIImageView alloc] initWithFrame:myImageRect1]; 
  [myImage1 setImage:[UIImage imageNamed:@"status_finish.gif"]]; 
  [self.view addSubview:myImage1];

}

now i am using this to call images
Code:

[self addImageSubViewAtX:160.0 atY:190.0];

and

[self addImageSubViewAtX:10.0 atY:190.0];

but touch method is working only on 1 image not both

Code:

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { 
     UITouch *touch = [touches anyObject]; 
     CGPoint p = [touch locationInView:self.view]; 
     if (CGRectContainsPoint(CGRectMake(myImage1.frame.origin.x, myImage1.frame.origin.y, myImage1.frame.size.width, myImage1.frame.size.height ), p)) 
     { 
         [pieMenu showInView:self.view atPoint:p]; 
     }
}

how to make this touch working for both of them

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  1. Editorial Team
    Editorial Team
    2026-05-15T17:56:01+00:00Added an answer on May 15, 2026 at 5:56 pm

    Okay,

    you are calling 2 times the - (void)addImageSubViewAtX:(CGFloat)x atY:(CGFloat)y – Method.

    In this method you’re setting the pointer of myImage1 to a new instance of a UIImageView.
    So myImage1 is the reference to the last UIImageView you have added.

    Thats why it just works for one imageView.

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