Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8661549
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T16:31:23+00:00 2026-06-12T16:31:23+00:00

I have this two var abjects I created with raphael.js, and I am trying

  • 0

I have this two var abjects I created with raphael.js, and I am trying to pass this two variables into a a third one, but have no clue of how to do it. The script is supposed to resize the object based on its class (.awesome, awful) into its own canvas. I have created a http://jsfiddle.net/creativestudio/7uUgz/

VARIABLE 1

/* ==|== AWESOME SMILE STARTS
/* ==|================================= */
    var awesome = paper.set();
    awesome.push(
        paper.circle(75, 75, 75).attr(awesomeGradient),
        paper.circle(75, 75, 67).attr(silverGradient),
        paper.circle(75, 75, 63).attr(gray),
        paper.circle(75, 75, 58).attr(silverGradient),
        paper.circle(90, 60, 7).attr(gray),
        paper.circle(60, 60, 7).attr(gray),

// Awesome smile        
    paper.path("M111.271,89.305C105.555,103.75,91.456,114,75,114 c-5.159,0-10.085-1.008-14.596-2.837c1.24-1.665,1.982-3.722,1.982-5.957c0-5.522-4.477-10.001-10-10.001 c-3.251,0-6.132,1.561-7.958,3.963c0,0-0.001-0.001-0.001-0.001c-2.352-2.97-4.282-6.288-5.698-9.865l-4.576,4.576 c2.084,4.503,4.895,8.601,8.274,12.146c3.444,3.617,7.481,6.664,11.959,8.979C60.562,118.195,67.569,120,75,120 c18.107,0,33.708-10.701,40.848-26.12L111.271,89.305z M47.16,102.268c1.03-1.824,2.985-3.062,5.227-3.062c3.309,0,6,2.69,6,6 c0,1.636-0.659,3.117-1.724,4.201h0C53.137,107.518,49.935,105.104,47.16,102.268z").attr(gray),

// Overlay
    paper.path("M75,0C33.578,0,0,33.579,0,75h150C150,33.579,116.422,0,75,0z").attr(overlay)

);// AWESOME SMILE ENDS

VARIABLE 2

/* ==|== AWFUL SMILE STARTS
/* ==|================================= */
    var awful = paper.set();
    awful.push(
        paper.circle(75, 75, 75).attr(awfulGradient),
        paper.circle(75, 75, 67).attr(silverGradient),
        paper.circle(75, 75, 63).attr(gray),
        paper.circle(75, 75, 58).attr(silverGradient),

// Left eye
        paper.path("M57.668,63.09l-7.623,4.47c-0.922,0.543-1.238,1.739-0.699,2.676c0.364,0.621,1.013,0.969,1.677,0.969 c0.334,0,0.669-0.086,0.978-0.26l9.799-5.756c0.513-0.303,0.868-0.835,0.942-1.435c0.077-0.603-0.122-1.204-0.552-1.635 l-9.794-9.877c-0.763-0.761-1.989-0.761-2.746,0c-0.752,0.765-0.752,2.001,0,2.767L57.668,63.09z").attr(gray),

// Right eye
        paper.path("M88.204,65.188L98,70.944c0.309,0.174,0.643,0.26,0.975,0.26c0.67,0,1.315-0.348,1.679-0.969 c0.539-0.937,0.227-2.13-0.698-2.676l-7.623-4.47l8.017-8.081c0.757-0.766,0.757-2.002,0-2.767c-0.76-0.761-1.987-0.761-2.741,0 l-9.802,9.874c-0.422,0.434-0.624,1.035-0.547,1.638C87.333,64.354,87.688,64.886,88.204,65.188z").attr(gray),

// Good smile     
        paper.path("M75,95c12.986,0,24.006,8.581,27.688,20.37l4.684-4.684C102.133,97.961,89.615,89,75,89 s-27.133,8.961-32.372,21.687l4.684,4.684C50.994,103.581,62.013,95,75,95z").attr(gray),

// Overlay
        paper.path("M75,0C33.578,0,0,33.579,0,75h150C150,33.579,116.422,0,75,0z").attr(overlay)

);// AWFUL SMILE ENDS

INTO THIS:

    var bb = awesome.getBBox();
    console.log(bb);
    var w = bb.width;
    var h = bb.height;
    var max = w;
    if (h > max) {
        max = h;
    }
    var scale = s / max;
    var ox = -bb.x+((max-w)/2);
    var oy = -bb.y+((max-h)/2);

    console.log(s+' '+h+' '+bb.y);

    awesome.attr({
        "transform": "s" + scale + "," + scale + ",0,0" + "t" + ox + "," + oy 
    });
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T16:31:24+00:00Added an answer on June 12, 2026 at 4:31 pm

    Congrats, you just leveled up as a programmer. You need to structure your code in functions. Functions reuse lines of code that do the same thing, only with a couple of parameters. There are several ways in which you could restructure your code, but here is a quick version:

    http://jsfiddle.net/emAUh/

    It should be easy to grasp for you because you have clearly defined the bits of reusable code with comments. Instead of doing this:

    /* ==|== AWESOME SMILE STARTS
    /* ==|================================= */
        var awesome = paper.set();
        // ... draw everything 
    // AWESOME SMILE ENDS
    

    You do this:

    awesomeSmileGenerator(paper) {
      var awesome = paper.set();
      //draw everthing;
      return awesome;
    }
    

    This allows you to do things later as…

    var face = awesomeSmileGenerator(paper);
    console.log(face); //YOUR SET IS HERE, MAGIC!
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

i have this code $test = new test(); $test->var_test = array('one','two'); class test{ var
I have this code in JS: var array = ['one', 'two']; And each time
I have been trying this from two days but unable to found a solution
I have this code: var str = 'one, two, three'; var substr = str.split(',
Is there any way to have this: [one[two]][three] And extract this with a regex?
I have this strange behavior in my JSP page: I have two Integer variables
i have this two lines: var_dump($parametros_post_signin); $this->redirect('prueba/aux?email='.$parametros_post_signin['signin']); the first one prints this: array 'signin'
I have this two functions: procedure TDisplay.CubAssign(VAR Obj: TCubObj; CONST bReleaseOnExit: boolean); begin ReleaseCubOnExit:=
I have this code to populate two textboxes: $(document).ready(function(){ $('.tb1').keyup(function(){ var content = $('.tb1').val();
i have this LINQ query on two tables public ViewResult data() { var query

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.