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Home/ Questions/Q 7584629
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T18:58:08+00:00 2026-05-30T18:58:08+00:00

I have three buttons with sound effects in a mobile adobe air device (PlayBook

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I have three buttons with sound effects in a mobile adobe air device (PlayBook in this case – supports up to 4 points of multitouch).

<fx:Declarations>
    <mx:SoundEffect id="Sound1" source="@Embed(source='assets/Sound1.mp3')" />
    <mx:SoundEffect id="Sound2" source="@Embed(source='assets/Sound2.mp3')" />
    <mx:SoundEffect id="Sound3" source="@Embed(source='assets/Sound3.mp3')" />

</fx:Declarations>

<s:Button interactionMode="touch" x="14" y="60" width="295" height="145" label="Button1" mouseDownEffect="{Sound1}"/>
<s:Button interactionMode="touch" x="362" y="60" width="295" height="145" label="Button2" mouseDownEffect="{Sound2}"/>
<s:Button interactionMode="touch" x="713" y="60" width="295" height="145" label="Button3" mouseDownEffect="{Sound3}"/>

All the buttons work but how do I let the user press all three at once? Is there another way to do this?

Thanks,

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  1. Editorial Team
    Editorial Team
    2026-05-30T18:58:10+00:00Added an answer on May 30, 2026 at 6:58 pm

    Ran on creationComplete:

            protected function init():void
            {
                Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
    
            }
    

    Then used an image for a button since buttons work but only one button shows animation for some reason:

    <s:Image id="ui_btnLowTom" source="{imageOut.source}" 
             x="14" y="60" width="295" height="145" touchBegin="ui_btnLowTom.source = imageOver.source; LowTomPlay(event)"
             touchEnd="ui_btnLowTom.source = imageOut.source" />
    

    And the actual handler:

            protected function LowTomPlay(event:TouchEvent):void
            {
                lowTomSndChannel=lowTomSnd.play();              
            }
    

    So yes – flex does support multi-touch….

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