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Home/ Questions/Q 6648609
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T00:40:33+00:00 2026-05-26T00:40:33+00:00

I have three classes, the client, the server and the handler (which is going

  • 0

I have three classes, the client, the server and the handler (which is going to handle the server connections) as I show below:

// The Client
    public void sendSomePackage() {
        try {
            socket = new Socket("localhost", 54321);
            sos = socket.getOutputStream();
            oos = new ObjectOutputStream(sockOutput);
        } catch (IOException e) {
            e.printStackTrace(System.err);
            return;
        }

        // About to start reading/writing to/from socket

        try {
            Package package = new Package(100);
            oos.writeObject(pacote);

        } catch (IOException e) {
            e.printStackTrace(System.err);
        }

        try {
            Thread.sleep(50);
        } catch (Exception e) {
            e.printStackTrace();
        }

        // Done reading/writing to/from socket, closing socket.

        try {
            sock.close();
        } catch (IOException e) {
            System.err.println("Exception closing socket.");
            e.printStackTrace(System.err);
        }
        //Exiting
    }

Now the server class:

// The Server - with a method that just wait for connections

    public void waitForConnections() {
        while (true) {
            try {
                socket = serverSocket.accept();

                // Server:Accepted new socket, creating new handler for it
                SimpleHandler handler = new SimpleHandler(socket);
                handler.start();

                // Server:Finished with socket, waiting for next connection
            }
            catch (IOException e){
                e.printStackTrace(System.err);
            }
        }
    }

My handler, which just handle the server connections:

@Override
public void run() {
    //Handler: Handler run() starting
    while (true) {
        try {
            package = (Package) ois.readObject();
            if (pacote != null) {
                System.out.println("Package received " + pacote.getSourceid());
            }
        } catch (Exception e) {
            e.printStackTrace(System.err);
            break;
        }
    }

    try {
        // SimpleHandler:Closing socket
        sock.close();
        ois.close();
    } catch (Exception e) {
        // Handler: Exception while closing socket, e=" + e);
        e.printStackTrace(System.err);
    }

}

The idea is the client send some ‘package’ object to my server which is going to keep running receiving the ‘package’ object any time.
The connection works fine, but in the end of the program an exception is launched, this is the one:

Package received 100
java.io.EOFException
    at java.io.ObjectInputStream$BlockDataInputStream.peekByte(Unknown Source)
    at java.io.ObjectInputStream.readObject0(Unknown Source)
    at java.io.ObjectInputStream.readObject(Unknown Source)
    at br.ufscar.socket.SimpleHandler.run(SimpleHandler.java:45)
    at java.lang.Thread.run(Unknown Source)

I already search for something on Google but nothing so far.
Any idea ?

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  1. Editorial Team
    Editorial Team
    2026-05-26T00:40:33+00:00Added an answer on May 26, 2026 at 12:40 am

    This is working exactly as you want it to (probably). It reads the 100 then goes through the loop again (while(true) never stops looping until a break statement) and throws an exception because no more data has been sent and it goes to the catch statement and prints the error before exiting your while loop.

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