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Home/ Questions/Q 629683
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T19:46:23+00:00 2026-05-13T19:46:23+00:00

I have to implement multiplayer game in which I am doing p2p communication using

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I have to implement multiplayer game in which I am doing p2p communication using both bluetooth and WIFI. Specially for iphone 1G I have to do connection via WIFI. but in picker default connection type is bluetooth. So how to set it to WIFI. Can anyone suggest sample codes for WIFI connection. except GKtank. Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-13T19:46:24+00:00Added an answer on May 13, 2026 at 7:46 pm

    Hassan’s answer is wrong.

    GameKit’s peer-to-peer model can be used in two ways. The Bluetooth classes (that work with PeerPicker, etc.) basically implement Bonjour over Bluetooth. However, if you want to support Wi-Fi and Bluetooth the best thing to do is have a Bonjour based “framework” for establishing the connections, but feed it either from the standard Bonjour services (for Wi-Fi) or from those established by GameKit over Bluetooth.

    This post provides some good pointers, but in essence, you will need to use Bonjour to establish your Wi-Fi peer-to-peer connection.

    GameKit in iPhone SDK 3.0

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