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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T15:21:18+00:00 2026-06-16T15:21:18+00:00

I have to implement one-consumer one-producer standard algorithm. I can implement it using Queue

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I have to implement one-consumer one-producer standard algorithm. I can implement it using Queue and couple of lock statements easily. Or I can just use ConcurrentQueue. What is better?

If Queue + lock is used then I can optimize “multiple addition/retreival”, because I can lock once and then Add many times.

What is faster in general case – ConcurrentQueue or Queue + lock and how much the difference is? Of course ConcurrentQueue is the most straigt forward way but I do not want to loose a lot of performance as I’m using this in HFT trading application.

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  1. Editorial Team
    Editorial Team
    2026-06-16T15:21:19+00:00Added an answer on June 16, 2026 at 3:21 pm

    From C# in a Nutshell:

    The concurrent stack, queue, and bag classes are implemented
    internally with linked lists. This makes them less memory efficient
    than the nonconcurrent Stack and Queue classes, but better for
    concurrent access because linked lists are conductive to lock-free or
    low-lock implementations.

    In other words, it’s hard to define a general case, not to mention predict what the difference in performance will be.

    It depends on the size of the collection and the usage. Performance can be expected to be better given enough concurrent access, memory consumption will be worse.

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