I have to make the desicion if I pack my app with or without the captive runtime. Without it the app would only be 1 mb, but the user has to download some extra software and probably don’t know why. With captive runtime the app would be 10 mb what could put people off downloading. Can anyone come up with better arguments for any of these options?
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Usability over “high” download volume. 10MB really isn’t that much and if the mobile connection is too slow, users can always go back to a wireless connection to get your app.
I’d much rather wait (or connect to a different network) a couple of minutes than to hassle with installing extra software to run the app, not speaking about the extra time it would take me to install that software (which would most likely take longer than the time to download 10MB).