Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4029528
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 20, 20262026-05-20T11:21:24+00:00 2026-05-20T11:21:24+00:00

I have to make the solar system in openGL. The problem is that actual

  • 0

I have to make the solar system in openGL. The problem is that actual planet distances and sizes are so different that its difficult to draw. I was thinking there must be some way of ‘compressing’ a series of numbers so that the numbers become closer but their relative differences remain the same. So for instance on one end of the scale the numbers would be as they were, on the other end of the scale all the numbers would have converged on the same value. I know this is just a case of scaling and then adding/subtracting an amount but not sure how to proceed.

  • 1 1 Answer
  • 3 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-20T11:21:24+00:00Added an answer on May 20, 2026 at 11:21 am

    What you just described is a logrithmic scale.

    I’m not sure if that’s the best option here though. A better option would be simply having a good UI – draw the planets to scale, with some sort of visual-indicator (say, a hollow green circle; or a picture of magnifying glass) of where the smaller planets are. When the user hovers the mouse over the visual-indicator, enlarge the planet, or zoom in on the planet when they click on it.

    Or, give them the option to zoom-in with the mouse-wheel.

    Or, simply eyeball it, making sure smaller planets look smaller while larger planets look larger, with a note that the planets are not to scale.

    For reference, here is a typical textbook image, with the planets not to scale, while this is what they would look like to scale (the planets, at least, not their orbits).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have make a messaging system in which user can send messages to each
Using this sample : I have make my own Fragment that holds tabhost and
I have to make a page that look like painting below, but: field 1
I have to make a conditional in ash, that depends on result of two
I'm trying to make a basic model of the solar system in Direct X.
I have make a procedure where two queries return values for a and b
I have make a new dropdown navi in css . Chrome, firefox, safari is
For example I have make test # do other stuff 'make test' runs some
I have to make a horizontal month slider which will have two pointers which
I have to make xPath dynamical, based on my request attributes in XSL file

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.