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Home/ Questions/Q 7927345
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T19:15:54+00:00 2026-06-03T19:15:54+00:00

I have tried three times now to get eclipse setup to run the playn-sample

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I have tried three times now to get eclipse setup to run the playn-sample projects with no luck. I have tried the following starter guides:

http://davies-barnard.co.uk/2012/03/playn/

http://code.google.com/p/playn/wiki/GettingStarted

http://www.gamefromscratch.com/post/2011/10/13/Getting-started-with-PlayN.aspx

And have been able to get up to the import part of the guides when I start running into issues. I have cleaned out all JRE, JDK Eclipses installs, and currently have the following installed.

Java SE SDK 6u29

http://www.oracle.com/technetwork/java/javasebusiness/downloads/java-archive-downloads-javase6-419409.html#jdk-6u29-oth-JPR

Android SDK r18

http://developer.android.com/sdk/index.html

Eclipse IDE for Java EE Developers

http://www.eclipse.org/downloads/packages/eclipse-ide-java-ee-developers/indigor

m2e – Maven Integration for Eclipse v1.0.200.20111228-1245

(from all available update sites)

Android Plugin for Eclipse ver. 18.0.0.v201203301601-306762

https://dl-ssl.google.com/android/eclipse/

Google Plugin

http://dl.google.com/eclipse/plugin/3.7

Maven Integration for WTP ver. 0.15.2.20120306-2040

http://download.jboss.org/jbosstools/updates/m2eclipse-wtp

My experience starts deviating from the guides when I try to import the the playn-samples into the workspace. I keep getting the following error:

No marketplace entries found to handle android-maven-plugin:3.1.1:proguard in Eclipse. Please see Help for more information.

While I have been programming for years, my time has been in visual studio predominantly C#,ASP.NET, and in the past two years I have picked up jQuery/JavaScript. I programmed some in java back in college and saw the PlayN framework as a good reason to get back in. What am I missing from these guides to get up and running?

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  1. Editorial Team
    Editorial Team
    2026-06-03T19:16:00+00:00Added an answer on June 3, 2026 at 7:16 pm

    I had the same issues like you.

    Since i gave up with eclipse, i tried with Netbeans, and now i’m programming and testing the library.

    Quickly, this is what i did:

    1. Get the Netbeans+Java SE combo from here:
      http://www.oracle.com/technetwork/java/javase/downloads/jdk-netbeans-jsp-142931.html
      and install it
    2. Launch Netbeans, go to File > New Project > Maven > Project from Archetype > Next
    3. In the next dialog, push the Add button
    4. A new window will pop-up. Switch to your web browser
    5. Go to http://search.maven.org/ and in the search box type playN
    6. In the resulting list, look for playn-archetype in the ArtifactID column and click it
    7. Remember that last window on Netbeans? Return to the IDE and start filling the Group Id, Artifact Id and Version fields as they appear on the result list of playn-archetype. For example, the Group Id is com.googlecode.playn, Artifact Id is playn-archetype and the
      latest Version is 1.2 at this moment
    8. Leave the Repository field in blank and click Ok
    9. Now select your recently added archetype from the list and click Next
    10. On the following dialog, you can left the fields or change them of you want. BUT, in the Additional Creation Properties section, make sure that you enter a value in the
      JavaGameClassName field. This will be the name of your main class, so make sure to fill it or after clicking Finish it will mark an error and you’ll have to start over again.
    11. Click Finish and Netbeans will start downloading a bunch of stuff, so be patient and wait until it’s done. Great! Now you have a working project of PlayN ready to run. Just look for [your-project-name] Java folder in the Project Navigator, right click on it and select Run
    12. If a error related to android appears, you need to go to [your-project-name] Metaproject > Project Files and open the pom.xml file. Open it and in the modules section, comment or delete the <module>android</module> line, just for now to quiclky
      test your project.
    13. Remember, the Core folder is where you’ll programm the game and the others are the launchers for each
      platform(Java, Android, iOS…)

    Hope that helps 🙂

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