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Home/ Questions/Q 9243117
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T08:44:18+00:00 2026-06-18T08:44:18+00:00

I have two classes. First is using for store boolean value from ToggleSwitchButton by

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I have two classes. First is using for store boolean value from ToggleSwitchButton by using IsolatedStorage.

Like this…

    private void tglSwitch_Checked(object sender, RoutedEventArgs e)
    {
        System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings["EnableLocation"] = true;  
    }
    private void tglSwitch_Unchecked(object sender, RoutedEventArgs e)
    {
        System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings["EnableLocation"] = false;
    }

The second class will use the boolean value from the first class to do something.

Like this…

     if(booleanValFromFirst){
        //Do something
     }
     else{
        //Do something
     }

Thanks.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-18T08:44:19+00:00Added an answer on June 18, 2026 at 8:44 am

    Is this, what you want?

    if ((bool)System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings["EnableLocation"] == true)
    

    P.S. I would recommend for you to create a single class for all values, stored in Application Settings and work with it.

    Like this:

    public static class SettingsManager
        {
            private static IsolatedStorageSettings appSettings;
    
            public static IsolatedStorageSettings AppSettings
            {
                get { return SettingsManager.appSettings; }
                set { SettingsManager.appSettings = value; }
            }
    
            public static void LoadSettings()
            {
                // Constructor
                if (appSettings == null)
                    appSettings = IsolatedStorageSettings.ApplicationSettings;
    
                // Generate Keys if not created
                if (!appSettings.Contains(Constants.SomeKey))
                    appSettings[Constants.SomeKey] = "Some Default value";
    
                // generate other keys             
    
           }
       }
    

    Then you can work with that class instance

    Initialize it at your startup class as SettingsManager.LoadSettings();

    an then in any class just call for it:

    if ((bool)SettingsManager.AppSettings[Constants.SomeBoolKey])
         doSomething();
    
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