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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T18:38:47+00:00 2026-06-14T18:38:47+00:00

I have two classes: GUI and Game , which handle the GUI logic and

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I have two classes: GUI and Game, which handle the GUI logic and the game logic respectively.

Should I make an instance of GUI in Game, or an instance of Game in GUI.

If it makes any difference: it’s Java.

Some more explanation:

I’m making a game of life clone in Java, but I’m running into some issues with updating my GUI. Before continuing to solve those issues, I want to know what the proper way is to use a GUI.

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  1. Editorial Team
    Editorial Team
    2026-06-14T18:38:48+00:00Added an answer on June 14, 2026 at 6:38 pm

    Neither.

    I would recommend you to build your application following the Model-View-Controller idiom.

    The game state (model) and the visual representation of it (view) should not depend on each other. Both should be created and manipulated by a controller (or multiple controllers).

    This application design has the advantage that you can easily make changes to one of the components (or even replace them completely) without having to touch the other.

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