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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T16:35:29+00:00 2026-06-07T16:35:29+00:00

I have two views that flip based on a button press within the view.

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I have two views that flip based on a button press within the view. The view has two CAGradientLayers as sublayers. If I flip immediately after the action method fires, the button is in the process of changing the opacity of the gradients and so you see stuttering (the UIVIew flip animation is having to accommodate the button that is itself changing.)

I can hack a solution by doing a performWithSelection:withObject:afterDelay:0.1f, but it feels like such a hack. I tried setting the layer’s needsDisplay property and testing for when it was clears, but probably this is insufficient to tell me the screen itself has redrawn.

Dav

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  1. Editorial Team
    Editorial Team
    2026-06-07T16:35:31+00:00Added an answer on June 7, 2026 at 4:35 pm

    In the end this has no solution. I have since found that when animating a view there are severe performance implication if you also try to animate the super views. You can see this in many iOS apps where the app animates an image in a scrolling list – the scrolling stumbles.

    So what I learned is either animate something, or it’s view, but not both!

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