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Home/ Questions/Q 8485593
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T20:41:32+00:00 2026-06-10T20:41:32+00:00

I have very simple method that is being called by performSelector:withObject:afterDelay: however no matter

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I have very simple method that is being called by performSelector:withObject:afterDelay: however no matter what value I assign to afterDelay, the method is always fired after a 10 second delay. The method calls a URLRequest that when complete, invokes another request (not sure this has implications or not).

I have:

-(void)connectionDidFinishLoading:(NSURLConnection*)connection {
    [self performSelector:@selector(poll) withObject:nil afterDelay: 1];
}
.....
-(void)poll
{
    NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease];
    ....
    NSURLConnection *connection = [[[NSURLConnection alloc] initWithRequest:request delegate:self] autorelease];
    .....
}

No matter what value I assign to afterDelay, the method is always invoked after 10 seconds. Any ideas as to what might cause this?

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  1. Editorial Team
    Editorial Team
    2026-06-10T20:41:34+00:00Added an answer on June 10, 2026 at 8:41 pm

    Is your NSURLConnectionDelegate getting messages on a thread different from the main thread? If so then post your message to the mainThread instead:

    NSLog(@"WILL SEND wait1sec");
    [self performSelectorOnMainThread:@selector(wait1sec) withObject:nil waitUntilDone:NO];
    

    then

    - (void)wait1sec
    {
        NSLog(@"GOT wait1sec");
        [self performSelector:@selector(poll) withObject:nil afterDelay: 1];
    }
    - (void)poll
    {
        NSLog(@"GOT poll()");
        ...
    

    PS: you can do this more easily with dispatch_after() but you didn’t mention blocks so didn’t go there.

    PS: try adding this to all your delegate messages:

    -(void....
    {
        assert([NSThread isMainThread]);
        ...
    

    If that does not crash your app, then something is blocking our main runLoop – the one on your main thread – so you are probably waiting on something somewhere. In this case your UI would be totally unresponsive.

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