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Home/ Questions/Q 8191157
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T03:51:26+00:00 2026-06-07T03:51:26+00:00

I have viewed this question , but it does not seem to actually answer

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I have viewed this question, but it does not seem to actually answer the question that I have. I have a, image file, that may be any resolution. I need to load that image into a BufferedImage Object at a specific resolution (say, for this example, 800×800). I know the Image class can use getScaledInstance() to scale the image to a new size, but I then cannot figure out how to get it back to a BufferedImage. Is there a simple way to scale a Buffered Image to a specific size?

NOTE I I do not want to scale the image by a specific factor, I want to take an image and make is a specific size.

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  1. Editorial Team
    Editorial Team
    2026-06-07T03:51:27+00:00Added an answer on June 7, 2026 at 3:51 am

    Something like this? :

     /**
     * Resizes an image using a Graphics2D object backed by a BufferedImage.
     * @param srcImg - source image to scale
     * @param w - desired width
     * @param h - desired height
     * @return - the new resized image
     */
    private BufferedImage getScaledImage(Image srcImg, int w, int h){
        BufferedImage resizedImg = new BufferedImage(w, h, BufferedImage.TRANSLUCENT);
        Graphics2D g2 = resizedImg.createGraphics();
        g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
        g2.drawImage(srcImg, 0, 0, w, h, null);
        g2.dispose();
        return resizedImg;
    }
    
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