I have viewport3D and I want to add multiple 3d objects defined in xaml files to this Viewport3D, but by default 3d object deffined in .xaml file comes already with viewport3D and I can not add it to my Viewport3D
How I can use those 3D objects from .xaml files in my Viewport3D?
I tryed to read xaml with XamlReader cast it to viewport3D and then take vieport3D child elements and add to my viewport,
but I get error “Specified Visual is already a child of another Visual or the root of a CompositionTarget.”
Try the code below. I haven’t really worked with 3D in WPF but I’m guessing it behaves the same as the common WPF Panels: