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Home/ Questions/Q 6731519
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T10:32:19+00:00 2026-05-26T10:32:19+00:00

I have what seems to be a pretty basic question, but I just wanted

  • 0

I have what seems to be a pretty basic question, but I just wanted to make sure.

Is there a difference between those two?

var ClassArray: array of TMyClass;

constructor TMyClass.Create;
begin
  SetLength(ClassArray, Length(ClassArray)+1);
  ClassArray[Length(ClassArray)-1]:=Self;
end;

begin
  for i:=0 to x do
  ClassArray[i].MyProcedure;

and

var PointerArray: array of Pointer;

constructor TMyClass.Create;
begin
  SetLength(PointerArray, Length(PointerArray)+1);
  PointerArray[Length(PointerArray)-1]:=Self;
end;

begin
  for i:=0 to x do
  TMyClass(PointerArray[i]).MyProcedure;

Because from the way it’s working when I play around with it, the only difference is that I cannot directly view the elements in PointerArray (as only the address is shown).

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-26T10:32:20+00:00Added an answer on May 26, 2026 at 10:32 am

    The two versions are identical in terms of the code that the compiler generates. This is because an instance reference is implemented as a pointer.

    The difference is that for the version based on pointers, the compiler does not know that the array contents are instance references. That’s why you have to cast to TMyClass in order to be able to invoke a method, and why the debugger insight is only able to show you an address.

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