Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8784179
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T21:01:22+00:00 2026-06-13T21:01:22+00:00

I have written a async socketserver using java 7 nio2. Here is a snipper

  • 0

I have written a async socketserver using java 7 nio2.

Here is a snipper of the Server.

public class AsyncJava7Server implements Runnable, CounterProtocol, CounterServer{
    private int port = 0;
    private AsynchronousChannelGroup group;
    public AsyncJava7Server(int port) throws IOException, InterruptedException, ExecutionException {
        this.port = port;
    }

    public void run() {
        try {
            String localhostname = java.net.InetAddress.getLocalHost().getHostName();
            group = AsynchronousChannelGroup.withThreadPool(
                 Executors.newCachedThreadPool(new NamedThreadFactory("Channel_Group_Thread")));

            // open a server channel and bind to a free address, then accept a connection
            final AsynchronousServerSocketChannel asyncServerSocketChannel =
                           AsynchronousServerSocketChannel.open(group).bind(
                                 new InetSocketAddress(localhostname, port));

            asyncServerSocketChannel.accept(null, 
                 new CompletionHandler <AsynchronousSocketChannel, Object>() {
                            @Override
                            public void completed(final AsynchronousSocketChannel asyncSocketChannel, 
                                      Object attachment) {
                                    // Invoke simple handle accept code - only takes about 10 milliseconds.
                                    handleAccept(asyncSocketChannel); 
                                    asyncServerSocketChannel.accept(null, this);
            }
                            @Override
                            public void failed(Throwable exc, Object attachment) {
                                System.out.println("***********" + exc  + " statement=" + attachment);  
            }
                 });

and here is a snippet of the client code which tries to connect…

public class AsyncJava7Client implements CounterProtocol, CounterClientBridge {
    AsynchronousSocketChannel asyncSocketChannel;

    private String serverName= null;
    private int port;
    private String clientName;

    public AsyncJava7Client(String clientName, String serverName, int port) throws IOException {
        this.clientName = clientName;
        this.serverName = serverName;
        this.port = port;
    }

    private void connectToServer() {
        Future<Void> connectFuture = null;
        try {
            log("Opening client async channel...");
            asyncSocketChannel = AsynchronousSocketChannel.open();

            // Connecting to server
            connectFuture = asyncSocketChannel.connect(new InetSocketAddress("Alex-PC", 9999));
       } catch (Exception ex) {
            ex.printStackTrace();
            throw new RuntimeException(ex);
       }
       // open a new socket channel and connect to the server
       long beginTime  = 0;
       try {
           // You have two seconds to connect. This will throw exception if server is not there.
           beginTime = System.currentTimeMillis();
           Void connectVoid = connectFuture.get(15, TimeUnit.SECONDS);
       } catch (Exception ex) {
           //EXCEPTIONS THROWN HERE AFTER ABOUT 150 CLIENTS
           long endTime = System.currentTimeMillis();
           long timeTaken = endTime - beginTime;
           log("************* TIME TAKEN=" + timeTaken);
           ex.printStackTrace();
           throw new RuntimeException(ex);
       }
 }

I have a test which fires off clients.

 @Test
 public void testManyClientsAtSametime() throws Exception {
     int clientsize = 150;
     ScheduledThreadPoolExecutor executor = 
            (ScheduledThreadPoolExecutor) Executors.newScheduledThreadPool(clientsize + 1, 
                new NamedThreadFactory("Test_Thread"));
     AsyncJava7Server asyncJava7Server = startServer();
     List<AsyncJava7Client> clients = new ArrayList<AsyncJava7Client>();
     List<Future<String>> results = new ArrayList<Future<String>>();

     for (int i = 0; i < clientsize; i++) {
         // Now start a client
         final AsyncJava7Client client = 
               new AsyncJava7Client("client" + i, InetAddress.getLocalHost().getHostName(), 9999);
         clients.add(client);
     }

     long beginTime = System.currentTimeMillis();
     Random random = new Random();
     for (final AsyncJava7Client client: clients) {
         Callable<String> callable = new Callable<String>() {
             public String call() {
                 ...
                 ... invoke APIs to connect client to server
                 ...
                 return counterValue;
             }
     };

     long delay = random.nextLong() % 10000;  // somewhere between 0 and 10 seconds.
     Future<String> startClientFuture = executor.schedule(callable, delay, TimeUnit.MILLISECONDS);
     results.add(startClientFuture);
 }

It works super for about 100 clients. At about 140+ I get a load of exceptions in the client – when it tries to connect. The exception is: java.util.concurrent.ExecutionException: java.io.IOException: The remote computer refused the network connection.

My test is on a single laptop running windows 7. When it bombs out I check the TCP connections and there about 500 – 600 connections -that’s ok. AS I have similiar JDK 1.0 java.net socket programs that can handle 4,000 TCP connections.

No exceptions or anything dodgy looking in server.

So I am at a loss as to what could be wrong here. any ideas?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-13T21:01:23+00:00Added an answer on June 13, 2026 at 9:01 pm

    Try using the form of bind that accepts a backlog limit and set that to a higher number. For example:

                final AsynchronousServerSocketChannel asyncServerSocketChannel =
                           AsynchronousServerSocketChannel.open(group).bind(
                                 new InetSocketAddress(localhostname, port), 1000);
    

    I don’t know what the win7 implementation limit is by default but can be a cause of refused connections.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

We have an async socket server written in C#. (running on Windows Web Server
I have a socket server, written in C++ using boost::asio, and I'm sending data
I have written an async UDP client to talk to a server at my
I have written a socket for a server in C++ CLI that is using
I have written a network server class that maintains a std::set of network clients.
have written this little class, which generates a UUID every time an object of
I have written a java program generates lots of files (say txt files) in
I've written a dummy http server as an exercise in F#. I'm using Mono
I have written a simplified Silverlight client library for my WCF web service using
I have a class in which I have written a AsyncTask to get Json

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.