Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8075395
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 5, 20262026-06-05T14:58:15+00:00 2026-06-05T14:58:15+00:00

I have written a module and in order to run the main code where

  • 0

I have written a module and in order to run the main code where the module is imported needs to have the language extension {-# LANGUAGE OverloadedStrings #-} or the option needs to be given when things are compiled of course.

If I include the {-# LANGUAGE OverloadedStrings #-} in the module this is no cure and the user will still need to do the same in her code or when compiling.

Is there any way that I can do “something” in the actual module in order to lift this problem from the end user and so to speak “hide” the required language extension?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-05T14:58:18+00:00Added an answer on June 5, 2026 at 2:58 pm

    No, your library exposes features that require language extensions to be used. This is something you should state in your documentation and examples. There’s no way to turn it on on user code.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have written a module that has some generic, reusable code that I would
I have written a Python module, and I have two versions: a pure Python
I have a large module written in JS which uses Canvas to draw and
i have written module which reads and write on /proc file and is working
I have written a DotNetNuke module for a customer that allows them to delete
I have written an Apache2 module in C, now I am at the point
I have written an IIS module (base IHttpModule) that does some custom (OpenAuth) authentication
I have written an F# module that has a list inside: module MyModule type
A friend and I have written an encryption module and we want to port
I have written a Typo3 extension that I want to put 2 times on

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.