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Home/ Questions/Q 8423783
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T03:49:10+00:00 2026-06-10T03:49:10+00:00

I have written my own sketch in processing and inserted it on the page

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I have written my own sketch in processing and inserted it on the page using processingjs and ajax like so:

$.getScript("js/libs/processingjs.js", function() {
    $('#sketch').each(function() {
        Processing.loadSketchFromSources(this, [$(this).data('processing-sources')]);

    });
});

here is the canvas #sketch is referring to:

<canvas data-processing-sources="first-sketch.pde" id='sketch'></canvas>

This works, however I also want to interact with the sketch using Javascript. When I type this in my (firebug) console everything works great:

var sketch = Processing.getInstanceById('sketch');
sketch.addTweet(30, 30, 100);

(addTweet is a function of the sketch, which is available once the sketch has been loaded)
But when I put it inside the javascript like so:

$.getScript("js/libs/processingjs.js", function() {
    $('#sketch').each(function() {
        Processing.loadSketchFromSources(this, [$(this).data('processing-sources')]);


        var sketch = Processing.getInstanceById('sketch');
        sketch.addTweet(30, 30, 100);

    });
});

I get the error:

Uncaught TypeError: Cannot call method 'addTweet' of undefined

I think the sketch has not been loaded at this point, is there a callback or a proper way to run code once it has loaded?

I receive the same error when including the processingjs lib in a script tag. and running the code on jQuery.ready.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-10T03:49:11+00:00Added an answer on June 10, 2026 at 3:49 am

    Here is something I put together for a project of mine. It’s not pretty, but it gets the job done (for now).

    var timer = 0,
        timeout = 3000,
        mem = setInterval(function () {
            var sketch = Processing.getInstanceById("processingCanvas");
            if (sketch) {
                console.log("SKETCH HAS LOADED");
                clearInterval(mem);
            } else {
                timer += 10;
                if (timer > timeout) {
                    console.log("FAILED TO LOAD SKETCH");
                    clearInterval(mem);
                }
            }
        }, 10);
    
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