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Home/ Questions/Q 7586093
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T19:20:23+00:00 2026-05-30T19:20:23+00:00

I have ZigJS running in the browser and everything is working well, but I

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I have ZigJS running in the browser and everything is working well, but I want to record the Kinect webcam images in order to play them back as a recorded video. I’ve looked through the documentation at http://zigfu.com/apidoc/ but cannot find anything related to the RGB information.

However, this SO answer leads me to believe this is possible:

We also support serialization of the depth and RGB image into canvas objects in the browser

Is it possible to capture the RGB image data from ZigJS and if so how?

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  1. Editorial Team
    Editorial Team
    2026-05-30T19:20:24+00:00Added an answer on May 30, 2026 at 7:20 pm

    Assuming you have plugin version 0.9.7, something along the lines of:

    var plugin = document.getElementById("ZigPlugin"); // the <object> element
    plugin.requestStreams(false, true, false); // tell the plugin to update the RGB image
    plugin.addEventListener("NewFrame", function() { // triggered every new kinect frame
        var rgbImage = Base64.decode(plugin.imageMap);
        // plugin.imageMapResolution stores the resolution, right now hard-coded
        // to QQVGA (160x120 for CPU-usage reasons)
        // do stuff with the image
    }
    

    Also, I recommend you take the base64 decoder I wrote, from, say, http://motionos.com/webgl because it’s an order of magnitude faster than the random javascript decoders I found via Google.

    If you have version 0.9.8 of the plugin, there was an API change, so you should call:

    plugin.requestStreams({updateImage:true});
    
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