i heard, sleep() will lock the current sync method/block
But here, when i call sleep() on thread 1, thread 2 is able to access the same block? Can anyone Explain?
Main.java
public class Main {
public static void main(String args[])
{
Thread1 t1 = new Thread1();
Thread2 t2 = new Thread2();
System.out.println("going to start t1");
t1.start();
System.out.println("going to start t2");
t2.start();
}
}
=====================================================================
Thread1.java
public class Thread1 extends Thread{
public void run() {
Syncc s1 = new Syncc();
s1.me("T1:");
}
}
=====================================================================
Thread2.java
public class Thread2 extends Thread{
public void run() {
Syncc s2 = new Syncc();
s2.me("T2:");
}
}
=====================================================================
Syncc.java
public class Syncc{
public void me(String s){
synchronized(this){
for(int i=0; i<=5; i++)
{
System.out.println(s+" "+" "+i);
try {
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}
==========================================
Output:
going to start t1
going to start t2
T2: 0
T1: 0
T2: 1
T1: 1
T1: 2
T2: 2
T1: 3
T2: 3
T1: 4
T2: 4
T2: 5
T1: 5
BUT according to sleep() method, it should not unlock the current synchronization block right? if so the out put should be..
going to start t1
going to start t2
T1: 0
T1: 1
T1: 2
T1: 3
T1: 4
T1: 5
T2: 0
T2: 1
T2: 2
T2: 3
T2: 4
T2: 5
i mean after thread 1 execution only thread 2 should start right?
Whats the issue?
This is because you have two different instances of
Synccin play here. Each thread has its own copy ofSyncc.Try doing the same with a single instance. You could also synchronize on the static context and try.
To simulate, modify
Thread1andThread2to accept an instance ofSyncc.You can then start them as so: