I hope in a good manner 🙂
I wrote this piece of code.
What I wished to do, is to build something like “cache”.
I assumed that I had to watch for different threads, as might many calls get to that class, so I tried the ThreadLocal functionality.
Base pattern is
have “MANY SETS of VECTOR”
The vector holds something like:
VECTOR.FieldName = “X”
VECTOR.FieldValue= “Y”
So many Vector objects in a set. Different set for different calls from different machines, users, objects.
private static CacheVector instance = null;
private static SortedSet<SplittingVector> s = null;
private static TreeSet<SplittingVector> t = null;
private static ThreadLocal<SortedSet<SplittingVector>> setOfVectors = new ThreadLocal<SortedSet<SplittingVector>>();
private static class MyComparator implements Comparator<SplittingVector> {
public int compare(SplittingVector a, SplittingVector b) {
return 1;
}
// No need to override equals.
}
private CacheVector() {
}
public static SortedSet<SplittingVector> getInstance(SplittingVector vector) {
if (instance == null) {
instance = new CacheVector();
//TreeSet<SplittingVector>
t = new TreeSet<SplittingVector>(new MyComparator());
t.add(vector);
s = Collections.synchronizedSortedSet(t);//Sort the set of vectors
CacheVector.assign(s);
} else {
//TreeSet<SplittingVector> t = new TreeSet<SplittingVector>();
t.add(vector);
s = Collections.synchronizedSortedSet(t);//Sort the set of vectors
CacheVector.assign(s);
}
return CacheVector.setOfVectors.get();
}
public SortedSet<SplittingVector> retrieve() throws Exception {
SortedSet<SplittingVector> set = setOfVectors.get();
if (set == null) {
throw new Exception("SET IS EMPTY");
}
return set;
}
private static void assign(SortedSet<SplittingVector> nSet) {
CacheVector.setOfVectors.set(nSet);
}
So… I have it in the attach and I use it like this:
CachedVector cache = CachedVector.getInstance(bufferedline);
The nice part: Bufferedline is a splitted line based on some delimiter from data files. Files can be of any size.
So how do you see this code? Should I be worry ?
I apologise for the size of this message!
Writing correct multi-threaded code is not that easy (i.e. your singleton fails to be), so try to rely on existing solutions if posssible. If you’re searching for a thread-safe Cache implementation in Java, check out this LinkedHashMap. You can use it to implement a LRU cache. And collections.synchronizedMap(). can make this thread-safe.