I intend to create OpenGL 3D applications on Mac OS X (32bit) preferably on Qt Creator.
Are there any specific tutorials?!
It seems I have to change many parts of the code for Windows tutorials to get them to work on OS X gcc.
Snow Leopard 10.6.6
Qt SDK 4.7
Seems its plain old OpenGL, just use QGLWidget for displaying rendered results instead of any other GUI element. Any OpenGL tutorial will do then.