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Home/ Questions/Q 7949935
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T02:06:51+00:00 2026-06-04T02:06:51+00:00

I just created a random mesh using Blender and I want to export it

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I just created a random mesh using Blender and I want to export it to be used in HTML5 via the Three.js. I haven’t seen any decent tutorials that shows how to do this. Can anyone help me out with this? I just want the 3D Mesh to display in the web, no animations included. Thanks!

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  1. Editorial Team
    Editorial Team
    2026-06-04T02:06:52+00:00Added an answer on June 4, 2026 at 2:06 am

    The easiest way I found after many searches and trial and error was Three.ColladaLoader. Place your .dae files in a folder titled models in your /root directory. I found the Blender JSON exporter less reliable. Call the PinaCollada function from within the init() function, somthing like this:

    function init(){
        scene = new THREE.scene;
        ...
        var object1 = new PinaCollada('model1', 1);
        scene.add(object1); 
        var object2 = new PinaCollada('model2', 2);
        scene.add(object2); 
        ...
    }
    
    function PinaCollada(modelname, scale) {
        var loader = new THREE.ColladaLoader();
        var localObject;
        loader.options.convertUpAxis = true;
        loader.load( 'models/'+modelname+'.dae', function colladaReady( collada ) {
            localObject = collada.scene;
            localObject.scale.x = localObject.scale.y = localObject.scale.z = scale;
            localObject.updateMatrix();
        } );
        return localObject;
    }
    
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