Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3852676
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 19, 20262026-05-19T17:21:09+00:00 2026-05-19T17:21:09+00:00

I just discovered that C++/CLI has a keyword that is not present (AFAIK) on

  • 0

I just discovered that C++/CLI has a keyword that is not present (AFAIK) on standard C++: override.

I don’t know much about C++/CLI, so, can someone explain for which purpose is it included there, and if is it a desirable feature to be added to C++?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-19T17:21:10+00:00Added an answer on May 19, 2026 at 5:21 pm

    override is a special keyword extension from Microsoft that can be used in C++/CLI and Visual C++ implementations. It is similar to the @Override annotation in Java or override in C#, and provides better compile time checks just in case you didn’t override something you meant to.

    From the first link:

    override indicates that a member of a managed type must override a base class or a base interface member. If there is no member to override, the compiler will generate an error.

    override is also valid when compiling for native targets (without /clr). See Override Specifiers and Native Compilations for more information.

    override is a context-sensitive keyword. See Context-Sensitive Keywords for more information.

    As of the C++11 standard, the override specifier is now a standardized keyword. Support is still limited, and as per this page from Apache StdCxx, override is supported by GCC 4.7+, Intel C++ 12.0+, and Visual C++ 2012 (with pre-standardization support in Visual C++ 2005).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

The context is in a Mac's Safari. I'm creating a HTML button that has
Just attempting this question I found in a past exam paper so that I
I have an InstallScript installer that utilizes dynamic file links for several components. These
The title explains it. Here's how I discovered it (was writing this as an
Think of these lines of code : @boss_locations = BossLocation.order('min_level asc').all @discovered = current_user.discovered_locations.includes(:boss_location).all
Just by adding the gem redgreen, the 'rake test' always finish by the line
Just want to check I have my theory right before I start implementing. Constants:
I wanted to split out my controllers from my main application to a dedicated
I'm using VS2010 express to create a game built with xna . I'm trying
I have seen lots of similar questions but nothing is working for me. I

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.