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Home/ Questions/Q 3433316
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T07:33:32+00:00 2026-05-18T07:33:32+00:00

I just discovered that some parts of the code I am working on incorrectly

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I just discovered that some parts of the code I am working on incorrectly uses writeable static data where it could/should use constant data.

Short of doing a dumb search-and-replace for “static” -> “static const”, is there any way to preventing all ‘static’ data from being writeable, much like how constant string data can be made explicitly writeable?

I am using the GCC toolchain, development target is x86.

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  1. Editorial Team
    Editorial Team
    2026-05-18T07:33:32+00:00Added an answer on May 18, 2026 at 7:33 am

    There’s probably writable static data in some of the libraries you use. (Such as the standard C and C++ libraries). Making that const would be bad.

    It’s probably better to go through your code and change things manually.

    You can use nm to get a list of symbols in your .o files. In the nm output, the first column gives the type of symbol; the letters B, C, D, G or S indicate writable data. The last column gives the (mangled) variable name. It’s possible to write a little script to parse the nm output and look for these.

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