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Home/ Questions/Q 843217
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T06:05:24+00:00 2026-05-15T06:05:24+00:00

I just finish my iPhone game using cocos2d. But before I put it on

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I just finish my iPhone game using cocos2d. But before I put it on the AppStore, I’d like to make it work on iPad (which have a bigger screen) and iPhone 4 (which have a bigger resolution).
So, how can I determine programmatically that my app is running on an iPhone, iPad or iPhone 4, to be able to use the correct coordinates / images in my game?

Thanks for your help!

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  1. Editorial Team
    Editorial Team
    2026-05-15T06:05:25+00:00Added an answer on May 15, 2026 at 6:05 am

    Between iPad and iPhone — Already answered many times.

    Between iPhone and iPhone 4 — The size reported is still 320×480, so you don’t need to change anything about the coordinates. Create an @2x alternative for the images if you need a high resolution UI image.

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