I just got a new gig with a startup, they have a design studio that creates mock ups in photoshop and then sends them to me ( I am the UX designer ). Now they started talking to me about a process of defining how many pixels are needed for the dimensions of every png and jpeg and all the other mockups and installing photoshop on my machine, so I can figure out the dimensions when I open the psd files.
To me it sounds normal for the design studio to give me some assets and provide a file with every asset and its dimensions ( as in, this is an icon, size is (46×80), as opposed to me opening the asset in psd and figuring that out myself.
I was wondering what do other companies do? What is the process in place between the mock up design studio and the actual UX programmer who translates those assets into actual screens?
Thanks.
There is no “standard”. It’s generally best to let the designers provide individual files since they’re the Photoshop experts and may be tweaking the images over time. You may have to provide them a list of files with descriptions, format, size, and variations (enabled, disabled, active). We ask for retina sizes and then have a tool to generate non-retina ones.
We like to use Google spreadsheets for the list of files and DropBox for the actual transfer.
Having said that, you should have Photoshop and learn to use it because there will be times where a graphic needs a tweak and you don’t want to wait on someone else.