Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7418135
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 29, 20262026-05-29T07:49:48+00:00 2026-05-29T07:49:48+00:00

I just got done creating a game for iOS using cocos2D and am now

  • 0

I just got done creating a game for iOS using cocos2D and am now trying to learn android development and cocos2D using eclipse. I’ve imported the cocos2D .jar file into the android project, but this has no nice documentation like it does programming in XCode. Could anyone provide me with a simple walkthrough on how to import the cocos2D source code into my android project so that I can view the javadoc while I write code?

I found this on a forum

—Try downloading the source files for Cocos2D and directly adding them to your project (copy the ‘org’ folder into your ‘src’ folder, then press F5 while the src folder is selected in the project explorer), making sure to remove the reference to the jar file. This should resolve any missing functionality, while giving you extra help when typing in Cocos2D code (Eclipse will automatically display the javadoc comments for you).—

I assume this is the source code: https://github.com/ZhouWeikuan/cocos2d/tree/master/cocos2d-android
but I don’t see any org folder, and would greatly appreciate a better walkthrough in general.

Could anybody help? I would really like to have the javadoc to help me through the learning curve.

P.S.
I’m new to the forum, and maybe this should be a new question of itself, but the .jar file I’m currently using I downloaded from http://code.google.com/p/cocos2d-android-1/downloads/detail?name=cocos2d-android.jar&can=2&q=
but I seem to be missing some implementation such as CGRectIntersectsRect and CCTMXTiledMap. Is this an outdated .jar that not up to date and something that would be fixed using the source code? I have seen examples of both used for android so I know they are implemented in some revision of cocos2d for android.

Any help or advice would be greatly appreciated.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-29T07:49:48+00:00Added an answer on May 29, 2026 at 7:49 am

    the org folder you are talking about is included in here
    https://github.com/ZhouWeikuan/cocos2d/tree/master/cocos2d-android/src

    download the whole project then just copy the org folder to your src folder in eclipse
    this is a nice tutorial for starting http://dan.clarke.name/2011/04/how-to-make-a-simple-android-game-with-cocos2d/

    it’s a good thing to do so you can figure out the small differences between the cocos2d-iphone and cocos2d-android , just following the first tutorial should do it for you

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I just got done following the steps in this MSDN article on creating a
I just got done writing an Android Activity that allows other Activities to call
I just got done integrating django-registration==0.8 into my project (Django==1.3, Python==2.7) and would now
I just got done working through the Django tutorials for the second time, and
Just got a question about generics, why doesn't this compile when using a generic
I've got an app which is using a WCF service. Now I'd like to
Ok so this is super basic. I just got done implementing the collapsible panel
I just got done reading Rick Anderson's article on Securing your ASP.NET MVC application
I'm new to Android development and it's been a long time since I've done
I just got done walking through the install instructions on this page: http://grails.org/plugin/spring-security-facebook I

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.