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Home/ Questions/Q 7419009
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T07:59:10+00:00 2026-05-29T07:59:10+00:00

I just read some recommendations on using std::string s = get_string(); std::string t =

  • 0

I just read some recommendations on using

std::string s = get_string();
std::string t = another_string();

if( !s.compare(t) ) 
{

instead of

if( s == t )
{

I’m almost always using the last one because I’m used to it and it feels natural, more readable. I didn’t even know that there was a separate comparison function.
To be more precise, I thought == would call compare().

What are the differences? In which contexts should one way be favored to the other?

I’m considering only the cases where I need to know if a string is the same value as another string.

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  1. Editorial Team
    Editorial Team
    2026-05-29T07:59:11+00:00Added an answer on May 29, 2026 at 7:59 am

    This is what the standard has to say about operator==

    21.4.8.2 operator==

    template<class charT, class traits, class Allocator>
    bool operator==(const basic_string<charT,traits,Allocator>& lhs,
                    const basic_string<charT,traits,Allocator>& rhs) noexcept;
    

    Returns: lhs.compare(rhs) == 0.

    Seems like there isn’t much of a difference!

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