i just searching for any resource that explain or teach how integrate if it possible as3isolib with some physics engine like, nape or box2d. It is possible?
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Sure you can do that.
For example Box2D Body has member userData, which type is *, so you can assign any data there.
As far as Box2D and nape are 2D physics engines, you can make 2d phys modifications on x and y axis.
Here is an example: