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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T11:32:32+00:00 2026-05-23T11:32:32+00:00

I just started reading the O’Reilly book Java2D Graphics . The very first example

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I just started reading the O’Reilly book Java2D Graphics. The very first example is written using the proprietary com.sun classes, which are restricted, of course (I get the error “not accessible due to restriction on required library rt.jar”).

What library should I get to use in place of com.sun.image.codec.jpeg?

The first example in the book has the imports

import com.sun.image.codec.jpeg.ImageFormatException;
import com.sun.image.codec.jpeg.JPEGCodec;
import java.awt.image.codec.JPEGImageDecoder;

and uses them like this:

// Get the specified image.
InputStream in = getClass().getResourceAsStream(filename);
JPEGImageDecoder decoder = JPEGCodec.createJPEGDecoder(in);
mImage = decoder.decodeAsBufferedImage();
in.close();
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T11:32:33+00:00Added an answer on May 23, 2026 at 11:32 am

    How about this one?

    import javax.imageio.ImageIO;
    
    BufferedImage image = ImageIO.read(file);
    
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