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Home/ Questions/Q 6175703
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T23:58:14+00:00 2026-05-23T23:58:14+00:00

I just wrote a iOS app to test the UIAlertView. When I ran it,

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I just wrote a iOS app to test the UIAlertView. When I ran it, the UIAlertView just appear with the screen went dark first without the UIAlertView, and “a long time” later ,the UIAlertView appeared. This happens on both Simulator and iPhone (IOS 4.2). I don’t know why, Please help me, thanks.

Description:(You can also download the Project HERE)

Its a very simple View based app With 3 Classes: AppDelgate ViewControler and a TestOperation which implement NSOperation;
AppDelegate was just the one produced by XCode;
TestOperation.h:

#import <Foundation/Foundation.h>

@protocol TestOperationDelegate

- (void)didFinishTestOperaion;

@end


@interface TestOperation : NSOperation {
    id <TestOperationDelegate> delegate;
}

@property (nonatomic, assign) id <TestOperationDelegate> delegate;

@end

TestOperation.m

#import "TestOperation.h"


@implementation TestOperation

@synthesize delegate;

- (void)main {
    [delegate didFinishTestOperaion];
}

@end

ViewContoller.m

- (void)viewDidLoad {
    [super viewDidLoad];
    NSOperationQueue *queue = [[NSOperationQueue alloc] init];
    TestOperation *testOperation = [[TestOperation alloc] init];
    testOperation.delegate = self;
    [queue addOperation:testOperation];
    [testOperation release];
}

- (void)didFinishTestOperaion {
    NSLog(@"start uialertview");
    UIAlertView *alert = [[UIAlertView alloc]
                          initWithTitle:@"Oops!" message:@"Here's the UIAlertView" 
                          delegate:self cancelButtonTitle:@"Confirm" otherButtonTitles:nil];
    [alert show];
    [alert release];
}

//Solved!! Use performSelectorOnMainThread to make
the UI run on Main Thread

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T23:58:14+00:00Added an answer on May 23, 2026 at 11:58 pm

    Solved!! Use performSelectorOnMainThread to make the UI run on Main Thread

    [alert performSelectorOnMainThread:@selector(show) withObject:nil waitUntilDone:NO];

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