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Home/ Questions/Q 420655
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T18:53:53+00:00 2026-05-12T18:53:53+00:00

I know how to use SwingWorker threads, but I still don’t have precise criteria

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I know how to use SwingWorker threads, but I still don’t have precise criteria to decide when to use one or not.

I/O seems obvious, but what about methods operating on potentially large collections ?

A criterion could be the actual running time, but what kind of number (in ms) would qualify ?

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  1. Editorial Team
    Editorial Team
    2026-05-12T18:53:53+00:00Added an answer on May 12, 2026 at 6:53 pm

    The important thing is how responsive is the UI.

    Jef Raskin (of Mac UI fame) said that the maximum delay should be limited to 50 ms. RISC OS guidelines said 100 ms. Button clicks are about 50 ms, so if you want to act on release you need to act fast as the user model is generally click for action. Above 140 ms, not only does it some unresponsive but UI responses appear to disconnected from user actions (see, for instance, O’Reilly’s Mind Hacks).

    250-350 ms and the (normal) user will think something has gone wrong.

    On the other side of things, you need 8 fps (and the includes rendering) to have the illusion of animation (for instance) scrolling. And you know how gamers like their fps.

    However, I prefer software that more or less works than best possible software that is not available. Having said that, having Opera lock up for a few minutes whilst it hammered the disc in the middle of this edit did not please me.

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