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Home/ Questions/Q 5989333
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T23:05:12+00:00 2026-05-22T23:05:12+00:00

I know I can use something like MessageBox.Show(some error) but I’m talking about an

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I know I can use something like MessageBox.Show("some error") but I’m talking about an error that occurs at some lower level in my code that has no business tossing up a MessageBox or any other GUI elements.

I’m building an RSS Client and I have a class which manages the various feeds (lets say FeedManager) which is just a wrapper for a list at this point. Now this class calls on another class for data access. So anytime someone in the GUI wants to save the feeds, the GUI simply calls FeedManager.SaveFeeds() which processes the feeds and saves them to a file, database, etc. So I attempt to save to a file and something bad happens (either something I coded for or an exception). So now I’m at least 3 levels deep, GUI -> FeedManager -> SomeDataAccessLayer, and I want to display a message to the user like “Hey, that file was not found” or “You don’t have permission to write to that location”, etc…

How should I go about this? Throwing up a MessageBox from the data access layer blatantly couples that component to the GUI. Having all methods return strings with any error messages seems silly as well.

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  1. Editorial Team
    Editorial Team
    2026-05-22T23:05:13+00:00Added an answer on May 22, 2026 at 11:05 pm

    Non-GUI code should indeed not show a MessageBox.

    The standard approach is to throw an Exception.

    Your GUI should surround the call to SaveFiles() with a try/catch block and take the appropriate action, like showing a Messagebox.

    Maybe you overlooked the point is that this is exactly what Exceptions are for: to communicate errors over (multiple) method calls.

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