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Home/ Questions/Q 7420925
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T08:19:19+00:00 2026-05-29T08:19:19+00:00

I KNOW I did this in WP7 (not WP7.1) and I can’t figure out

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I KNOW I did this in WP7 (not WP7.1) and I can’t figure out what I did.

I’m using this Effect Library
I’m using this Effect Build Task and Template

So basically I opened my WP7 csproj file in notepad add added the following lines:

Under Project Root

<UsingTask TaskName="ShaderBuildTask.PixelShaderCompile" AssemblyName="ShaderBuildTask, Version=1.0.3072.18169, Culture=neutral, PublicKeyToken=44e467d1687af125" />

<Target Name="EffectCompile" Condition="'@(Effect)' != '' ">
    <PixelShaderCompile Sources="@(Effect)">
        <Output TaskParameter="Outputs" ItemName="Resource" />
    </PixelShaderCompile>
</Target>
<PropertyGroup>
    <PrepareResourcesDependsOn>EffectCompile;$(PrepareResourcesDependsOn)</PrepareResourcesDependsOn>
</PropertyGroup>

And System.Windows.Media.Effects does not contain

ShaderEffect
PixelShader

If anyone knows what I’m doing wrong or has a WP7 template for this that would be awesome. Thanks. I DO NOT was to use the XNA shaders.

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  1. Editorial Team
    Editorial Team
    2026-05-29T08:19:20+00:00Added an answer on May 29, 2026 at 8:19 am

    As far as I know there has never been support of PixelShaders in WP7.

    You must be mistaken with WPF or Silverlight.

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