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Home/ Questions/Q 6097905
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T13:05:46+00:00 2026-05-23T13:05:46+00:00

I know I’m stepping into something complicated here, but it’s better I get help

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I know I’m stepping into something complicated here, but it’s better I get help now before I mess things up.

I’m looking into writing an application to act as a joypad on a touch screen tablet (running Windows 7, written in C# .Net). Previously I thought about it just emulating keyboard input, but I want to take it up a level, directly emulating a physical, hardware game pad. Where do I begin doing this?

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  1. Editorial Team
    Editorial Team
    2026-05-23T13:05:47+00:00Added an answer on May 23, 2026 at 1:05 pm

    You’ll need a device driver for this.

    A hardware joypad is one type of human input device (HID). Fortunately, the UMDF (user-mode driver framework) is a library that supports HID devices (except keyboards and mice). UMDF exposes a COM-like API, so in theory it should be possible to write one in C#.

    However, consider the following quote by Doron Holan on 2008-10-06:

    i do not think any one has really tried
    a HID UMDF filter before, so you will be blazing new ground

    I’m not aware of any sample UMDF HID driver, but this blog post may be a good starting point.

    In all honesty, as much as I dislike hijaking and injection, it would probably be easier than a driver.

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