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Home/ Questions/Q 6384541
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T02:47:19+00:00 2026-05-25T02:47:19+00:00

I know it’s ok to send the release message to nil objects. What about

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I know it’s ok to send the release message to nil objects. What about other messages? The following code prints 0 to the console. I’d like to understand why.

NSArray *a = nil;
int i = [a count];
NSLog(@"%d", i);

Does sending messages to nil objects ever cause errors?

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  1. Editorial Team
    Editorial Team
    2026-05-25T02:47:19+00:00Added an answer on May 25, 2026 at 2:47 am

    objc_msgSend() effectively drops messages to nil. If the method has a non-void return type, it will return something like nil, i.e. 0, NO, or 0.0, although this isn’t always guaranteed all return types on all platforms. Thus, the only errors you’re likely to encounter are when your object isn’t really nil, (e.g. when it’s a reference to a deallocated object), or when you don’t handle nil as a return type appropriately.

    In your example, -count returns an NSUInteger, so the value of i will be 0, since objc_msgSend() will return 0 for a message to nil that should return an NSUInteger.

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