Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8928975
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T08:34:20+00:00 2026-06-15T08:34:20+00:00

I know OpenCL has a C++ binder, but I use a third party library

  • 0

I know OpenCL has a C++ binder, but I use a third party library which is currently only working with CL.h. I want to write my program in C++. Is it safe to include cl.h in a C++ program and work with that in C style?

I saw some examples of including cl.h in C++ and they seem to be working. However, I don’t know for sure. Is there any specific situation that may cause problems?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T08:34:22+00:00Added an answer on June 15, 2026 at 8:34 am

    Yes. It is a C/C++ header with proper “extern “C” ” guards.

    http://www.khronos.org/registry/cl/api/1.0/cl.h

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

As you probably know, C++ has no standard graphics library. Most games use DirectX
I am working on OpenCL. Does anyone know of a good debugger for OpenCL
I know openGL is used for games, but is it possible to use OpenGL
I want to use interoperability between OpenGL and CUDA. I know, as some tutorials
This was at a community college. I failed it, but want to know the
Im trying to write up a 3DS Loader, which has an OpenGL rendering implementation
first I know this question has been posted alot of times on internet, but
I know that OpenCL doesn't have support for complex numbers, and by what I've
Being new to OpenCL i would like to know if the following scenario is
My question is : Has there been any new advancement (or perhaps a tool/library

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.