Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8071371
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 5, 20262026-06-05T13:40:53+00:00 2026-06-05T13:40:53+00:00

I know that an invalid pointer leads to undefined behaviour but how does free

  • 0

I know that an invalid pointer leads to undefined behaviour but how does free know whether a pointer is valid or not?

Is there kind of a checksum at the beginning of each block in free list?
something like:

if((*ptr) == 'CHECKSUM'))
  free
else
  do something undefined
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-05T13:40:54+00:00Added an answer on June 5, 2026 at 1:40 pm

    I know that an invalid pointer leads to undefined behaviour but how does free know whether a pointer is valid or not?

    The only check is whether the pointer is null or not. If it’s a null pointer, free (by specification) will do nothing.

    Otherwise, free just tries to “free” the memory, making the assumption that it was memory allocated by malloc, calloc, or realloc, which can make anything happen (typically bad things) – hence “undefined behavior.”

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I know that != is not equal, but what does it mean when you
I know that Apple does not permit developers to read the phone number of
I know there are scores of questions with * glibc detected * free(): invalid
I have some data (produced by a legacy application) that I know is invalid
I know that this Question is repeated but I can't find the answer in
i know im not the first with this problem, but i cant seem to
Hi I know that there are many questions already in SO related to my
I think I know why I am getting this error, but I'm not sure
I know that some of the Microsoft employees are members of StackOverflow like the
I know that boxing/unboxing affects performance. According to MSDN, unboxing can take four times

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.