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Home/ Questions/Q 6079433
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T10:56:45+00:00 2026-05-23T10:56:45+00:00

I know that I am suppose to use: ObjectClass *tmpObject = [[ObjectClass alloc] init];

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I know that I am suppose to use:

ObjectClass *tmpObject = [[ObjectClass alloc] init];
realObject = tmpObject;
[tmpObject release]

to initialise realObject (where realObject is an object within a class)

But now with ARC mode, releasing is automatic, do i still need to use this technique?
Can I simply use realObject = [[ObjectClass alloc] init];?
If not is there any specific reason why it would leak?

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T10:56:46+00:00Added an answer on May 23, 2026 at 10:56 am

    As Spencer said, if you compile with ARC enabled, you cannot call release at all. It is an error to do so and the compiler takes care of it for you.

    However:

    ObjectClass *tmpObject = [[ObjectClass alloc] init];
    realObject = tmpObject;
    [tmpObject release]
    

    The tmpObject in that case is entirely pointless for both ARC and manual retain-release. And, in fact, in manual retain-release, the above code will immediately release the object allocated, causing it to be deallocated (unless ObjectClass internally does something odd) and realObject will be left with a dangling pointer.

    I.e. that code, as written, will cause a crash the first time anyone tries to message realObject.

    To clarify:

    ObjectClass *tmpObject = [[ObjectClass alloc] init];
    // tmpObject now contains a reference to an instance of ObjectClass; say, 0x12340
    realObject = tmpObject;
    // realObject now contains a reference to that same instance; realObject == 0x12340
    [tmpObject release]
    // this releases the object
    // both tmpObject and realObject now reference a deallocated object; much hilarity ensues.    
    

    For ARC, you just do this:

    realObject = [[ObjectClass alloc] init];
    
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