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Home/ Questions/Q 7038221
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T01:38:34+00:00 2026-05-28T01:38:34+00:00

I know that it is possible to use affine transformations with Qt. But is

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I know that it is possible to use affine transformations with Qt. But is it also possible to set a complete custom global transformation method?

Use case: Drawing projected geographic points (lat, long) or retrieve mouse events etc. in geographic corrdinates (in the context of a QGraphicsScene/View).

At the moment I use it like that (little bit pseudo code):

MyPoint pt = myProjection(geographicPoint);
QPoint(pt.x, pt.y);

// or, to make it shorter, but essentially it's the same
QPoint p  = myProjection(geoPoint);

geoPoint = myBackProjection(mouseEvent.getPoint());

And I’d like to do “register” my transformation methods somewhere so that the QGraphicsView (or whoever is responsible) internally uses these methods before it draws something on the screen.

Or does that neither make sense (because it would introduce problems where I don’t expect them, e.g. in calculating distances) nor is it possible?

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  1. Editorial Team
    Editorial Team
    2026-05-28T01:38:35+00:00Added an answer on May 28, 2026 at 1:38 am

    QGraphicsView uses a QTransform matrix, which is a 3×3 matrix. Therefore you can only do linear transformations. In Qt5/QtQuick or with QtQuick3d you may be able to achieve this with a QML ShaderProgram.

    In “pure” Qt4 you would have to derive your own custom class from QGraphicsView, or QAbstractScrollArea or QGraphicsScene and override the paint methods.

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