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Home/ Questions/Q 8291013
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T12:59:16+00:00 2026-06-08T12:59:16+00:00

I know that quaternions need to be normalized if I want to rotate a

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I know that quaternions need to be normalized if I want to rotate a vector.

But are there any reasons to not automatically normalize a quaternion? And if there are, what quaternion operations do result in non-normalized quaternions?

  • Multiplying two quaternions?
  • Dot product?

Sorry, if this question is a little bit fuzzy. I’m still trying wrap my head around quaternions.

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  1. Editorial Team
    Editorial Team
    2026-06-08T12:59:19+00:00Added an answer on June 8, 2026 at 12:59 pm

    Any operation that produces a quaternion will need to be normalized because floating-point precession errors will cause it to not be unit length.

    I would advise against standard routines performing normalization automatically for performance reasons. Any competent programmer should be aware of the precision issues and be able to normalize the quantities when necessary – and it is not always necessary to have a unit length quaternion.

    The same is true for vector operations.

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