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Home/ Questions/Q 4233228
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T02:11:41+00:00 2026-05-21T02:11:41+00:00

I know that the whole point of singleton is to instantiate 1 instance of

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I know that the whole point of singleton is to instantiate 1 instance of the onject and reuse it, but when it comes to unit testing I want to be able to renew the singleton object before every test.

I tried to use a category to access the singleton object and release it but It’s not accessible by categories any idea what’s the best way to achieve this?

@implementation SingletonClass

static SingletonClass *singleton;

+ (SingletonClass*)sharedInstance
{
   if (!singleton)
   {
      singleton = [[SingletonClass alloc] init];
   }
   return singleton;
}

@end

.

@implementation SingletonClass(Unit Testing Additions)

+ (void)killInstance
{
   // I get an error here and I cannot access the singleton Object
   [singleton release], singleton = nil;
}

@end
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  1. Editorial Team
    Editorial Team
    2026-05-21T02:11:41+00:00Added an answer on May 21, 2026 at 2:11 am

    I’m not sure whether this will work, but maybe you could just override the sharedInstance class method and manage the singleton yourself:

    @implementation SingletonClass (Unit Testing Additions)
    
    static SingletonClass *myVeryOwnSharedInstance;
    
    + (SingletonClass *) sharedInstance
    {
        if (!myVeryOwnSharedInstance)
            myVeryOwnSharedInstance = [[self alloc] init];
        return myVeryOwnSharedInstance;
    }
    
    + (void) killInstance
    {
        [myVeryOwnSharedInstance release];
        // if release is overridden to do no-op, maybe just invoke -dealloc directly
        myVeryOwnSharedInstance = nil;
    }
    
    @end
    
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